Searched refs:constant_y (Results 1 – 4 of 4) sorted by relevance
1381 auto constant_y = y->AsSEConstantNode()->FoldToSingleValue(); in IntersectConstraints() local1383 auto left_hand_side = constant_a * constant_x + constant_b * constant_y; in IntersectConstraints()
1382 auto constant_y = y->AsSEConstantNode()->FoldToSingleValue(); in IntersectConstraints() local1384 auto left_hand_side = constant_a * constant_x + constant_b * constant_y; in IntersectConstraints()
1383 auto constant_y = y->AsSEConstantNode()->FoldToSingleValue(); in IntersectConstraints() local1385 auto left_hand_side = constant_a * constant_x + constant_b * constant_y; in IntersectConstraints()
506 auto constant_y = operands[1].dyn_cast_or_null<DenseFPElementsAttr>(); in fold() local507 if (constant_y && constant_y.isSplat()) { in fold()508 APFloat y_value = constant_y.getSplatValue<APFloat>(); in fold()