Searched refs:correctedHeight (Results 1 – 1 of 1) sorted by relevance
4826 int correctedHeight = std::min<int>(viewport.height, caps.maxViewportHeight); in getCorrectedViewport() local4827 correctedHeight = std::max<int>(correctedHeight, 0); in getCorrectedViewport()4840 if ((correctedY + correctedHeight) > viewportBoundsRangeHigh) in getCorrectedViewport()4842 correctedHeight = viewportBoundsRangeHigh - correctedY; in getCorrectedViewport()4845 return gl::Rectangle(correctedX, correctedY, correctedWidth, correctedHeight); in getCorrectedViewport()