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Searched refs:coverageBackset (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/ganesh/ops/
DStrokeRectOp.cpp897 float coverageBackset = 0; // Adds back coverage when the interior AA edges cross. in generateAAStrokeRectGeometry() local
899 coverageBackset = in generateAAStrokeRectGeometry()
904 coverageBackset = std::max( in generateAAStrokeRectGeometry()
906 coverageBackset); in generateAAStrokeRectGeometry()
909 if (coverageBackset > 0) { in generateAAStrokeRectGeometry()
913 interiorCoverage += interiorCoverage * (1 - coverageBackset) + in generateAAStrokeRectGeometry()
914 innerCoverage * coverageBackset; in generateAAStrokeRectGeometry()