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Searched refs:createTextureStorage2DArray (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h359 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat,
DTextureD3D.cpp3610 TexStoragePointer storage = {mRenderer->createTextureStorage2DArray( in setStorage()
3718 *outStorage = {mRenderer->createTextureStorage2DArray(internalFormat, bindFlags, width, height, in createCompleteStorage()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h312 TextureStorage *createTextureStorage2DArray(GLenum internalformat,
DRenderer9.cpp2984 TextureStorage *Renderer9::createTextureStorage2DArray(GLenum internalformat, in createTextureStorage2DArray() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h269 TextureStorage *createTextureStorage2DArray(GLenum internalformat,
DRenderer11.cpp3472 TextureStorage *Renderer11::createTextureStorage2DArray(GLenum internalformat, in createTextureStorage2DArray() function in rx::Renderer11