Searched refs:csm_state (Results 1 – 4 of 4) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | shader_validation.cpp | 3142 …create_shader_module_api_state *csm_state = reinterpret_cast<create_shader_module_api_state *>(csm… in PreCallRecordCreateShaderModule() local 3144 … GpuPreCallCreateShaderModule(pCreateInfo, pAllocator, pShaderModule, &csm_state->unique_shader_id, in PreCallRecordCreateShaderModule() 3145 … &csm_state->instrumented_create_info, &csm_state->instrumented_pgm); in PreCallRecordCreateShaderModule() 3154 …create_shader_module_api_state *csm_state = reinterpret_cast<create_shader_module_api_state *>(csm… in PostCallRecordCreateShaderModule() local 3159 …new SHADER_MODULE_STATE(pCreateInfo, *pShaderModule, spirv_environment, csm_state->unique_shader_i… in PostCallRecordCreateShaderModule()
|
D | core_validation.h | 586 void* csm_state); 1203 … const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, void* csm_state);
|
/external/vulkan-validation-layers/layers/generated/ |
D | chassis.cpp | 908 create_shader_module_api_state csm_state{}; in CreateShaderModule() local 909 csm_state.instrumented_create_info = *pCreateInfo; in CreateShaderModule() 913 …ept->PreCallValidateCreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule, &csm_state); in CreateShaderModule() 918 …rcept->PreCallRecordCreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule, &csm_state); in CreateShaderModule() 920 …VkResult result = DispatchCreateShaderModule(device, &csm_state.instrumented_create_info, pAllocat… in CreateShaderModule() 923 …stCallRecordCreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule, result, &csm_state); in CreateShaderModule()
|
D | chassis.h | 3715 …teInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, void* csm_state) { in PreCallValidateCreateShaderModule() argument 3718 …ateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, void* csm_state) { in PreCallRecordCreateShaderModule() argument 3721 …AllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, VkResult result, void* csm_state) { in PostCallRecordCreateShaderModule() argument
|