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Searched refs:d3dBlendState (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.cpp155 d3d11::BlendState d3dBlendState; in getBlendState() local
156 ANGLE_TRY(renderer->allocateResource(GetImplAs<Context11>(context), blendDesc, &d3dBlendState)); in getBlendState()
157 const auto &iter = mBlendStateCache.Put(key, std::move(d3dBlendState)); in getBlendState()