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Searched refs:debugController (Results 1 – 1 of 1) sorted by relevance

/external/skia/tools/gpu/d3d/
DD3DTestUtils.cpp42 gr_cp<ID3D12Debug> debugController; in CreateD3DBackendContext() local
43 if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&debugController)))) in CreateD3DBackendContext()
45 debugController->EnableDebugLayer(); in CreateD3DBackendContext()