Searched refs:debugController (Results 1 – 1 of 1) sorted by relevance
42 gr_cp<ID3D12Debug> debugController; in CreateD3DBackendContext() local43 if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&debugController)))) in CreateD3DBackendContext()45 debugController->EnableDebugLayer(); in CreateD3DBackendContext()