Searched refs:defaultOutput (Results 1 – 2 of 2) sorted by relevance
/external/armnn/src/backends/backendsCommon/test/ |
D | DefaultAsyncExecuteTest.cpp | 179 ScopedTensorHandle defaultOutput = ScopedTensorHandle(defaultTensor); variable 181 …::unique_ptr<Workload1> workload1 = CreateWorkload<Workload1>(info, &defaultInput, &defaultOutput); 225 ScopedTensorHandle defaultOutput = ScopedTensorHandle(defaultTensor); variable 226 …d::unique_ptr<Workload1> workload = CreateWorkload<Workload1>(info, &defaultInput, &defaultOutput);
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/external/angle/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 358 const PixelShaderOutputVariable defaultOutput(GL_FLOAT_VEC4, "unused", "float4(0, 0, 0, 1)", 0, in generatePixelShaderForOutputSignature() local 373 outputLayout.empty() ? &defaultOutput in generatePixelShaderForOutputSignature()
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