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Searched refs:defineUniformBase (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h472 void defineUniformBase(const gl::Shader *shader,
DProgramD3D.cpp2626 defineUniformBase(shader, uniform, &uniformMap); in defineUniformsAndAssignRegisters()
2672 void ProgramD3D::defineUniformBase(const gl::Shader *shader, in defineUniformBase() function in rx::ProgramD3D