/external/mesa3d/src/freedreno/fdl/ |
D | fd_layout_test.c | 53 MAX2(testcase->layout.depth0, 1), in fdl_test_layout() 65 MAX2(testcase->layout.depth0, 1), in fdl_test_layout() 86 layout.width0, layout.height0, layout.depth0, in fdl_test_layout() 95 layout.width0, layout.height0, layout.depth0, in fdl_test_layout() 105 layout.width0, layout.height0, layout.depth0, in fdl_test_layout() 114 layout.width0, layout.height0, layout.depth0, in fdl_test_layout()
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D | fd5_layout.c | 35 uint32_t width0, uint32_t height0, uint32_t depth0, in fdl5_layout() argument 41 layout->depth0 = depth0; in fdl5_layout() 102 layout->size += slice->size0 * u_minify(depth0, level) * layers_in_level; in fdl5_layout()
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D | fd6_layout.c | 100 uint32_t width0, uint32_t height0, uint32_t depth0, in fdl6_layout() argument 110 layout->depth0 = depth0; in fdl6_layout() 122 if (depth0 > 1 || ubwc_blockwidth == 0) in fdl6_layout() 188 uint32_t depth = u_minify(depth0, level); in fdl6_layout()
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D | fd5_layout_test.c | 63 .width0 = 59, .height0 = 37, .depth0 = 11, 80 .width0 = 63, .height0 = 29, .depth0 = 11,
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D | freedreno_layout.c | 37 layout->depth0 = 1; in fdl_layout_buffer() 56 u_minify(layout->depth0, level), in fdl_dump_layout()
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D | freedreno_layout.h | 126 uint32_t width0, height0, depth0; member 236 uint32_t width0, uint32_t height0, uint32_t depth0, 242 uint32_t width0, uint32_t height0, uint32_t depth0,
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/external/deqp/external/vulkancts/data/vulkan/amber/depth/ |
D | out_of_range.amber | 38 BUFFER depth0 FORMAT D32_SFLOAT 56 BIND BUFFER depth0 AS depth_stencil 66 EXPECT depth0 IDX 0 EQ 1.0
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D | out_of_range_unrestricted.amber | 39 BUFFER depth0 FORMAT D32_SFLOAT 57 BIND BUFFER depth0 AS depth_stencil 67 EXPECT depth0 IDX 0 EQ 2.0
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D | fs_clamp.amber | 44 BUFFER depth0 FORMAT D32_SFLOAT 62 BIND BUFFER depth0 AS depth_stencil 74 EXPECT depth0 IDX 0 EQ 0.9
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D | bias_outside_range.amber | 43 BUFFER depth0 FORMAT D32_SFLOAT 61 BIND BUFFER depth0 AS depth_stencil 73 EXPECT depth0 IDX 0 EQ 0.625
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D | bias_outside_range_fs_clamp.amber | 43 BUFFER depth0 FORMAT D32_SFLOAT 61 BIND BUFFER depth0 AS depth_stencil 73 EXPECT depth0 IDX 0 EQ 1.0
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D | ez_fs_clamp.amber | 46 BUFFER depth0 FORMAT D32_SFLOAT 64 BIND BUFFER depth0 AS depth_stencil 76 EXPECT depth0 IDX 0 EQ 0.9
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D | bias_fs_clamp.amber | 44 BUFFER depth0 FORMAT D32_SFLOAT 63 BIND BUFFER depth0 AS depth_stencil 75 EXPECT depth0 IDX 0 EQ 0.9
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D | bias_outside_range_fs_clamp_unrestricted.amber | 44 BUFFER depth0 FORMAT D32_SFLOAT 62 BIND BUFFER depth0 AS depth_stencil 74 EXPECT depth0 IDX 0 TOLERANCE 1.0e-6 EQ 1.9
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/external/mesa3d/src/gallium/winsys/amdgpu/drm/ |
D | amdgpu_surface.c | 40 if (tex->depth0 > 1 || tex->array_size > 1) in amdgpu_surface_sanity() 54 if (tex->depth0 > 1) in amdgpu_surface_sanity() 85 config.info.depth = tex->depth0; in amdgpu_surface_init()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_texture_desc.c | 254 size = layer_size * u_minify(tex->tex.depth0, i); in r300_setup_miptree() 265 u_minify(tex->tex.depth0, i), stride, tex->tex.size_in_bytes, in r300_setup_miptree() 281 !util_is_power_of_two_or_zero(tex->b.b.depth0); in r300_setup_flags() 534 tex->b.b.width0, tex->b.b.height0, tex->b.b.depth0, in r300_tex_print_info() 548 tex->b.b.depth0 = base->depth0; in r300_texture_desc_init() 554 tex->tex.depth0 = base->depth0; in r300_texture_desc_init() 595 tex->tex.depth0 = util_next_power_of_two(tex->tex.depth0); in r300_texture_desc_init()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_texture.c | 63 GLuint depth0, in st_texture_create() argument 74 assert(depth0 > 0); in st_texture_create() 91 pt.depth0 = depth0; in st_texture_create() 229 ptDepth != u_minify(pt->depth0, image->Level) || in st_texture_match_image() 360 GLuint depth = u_minify(dst->depth0, dstLevel); in st_texture_image_copy() 366 u_minify(src->depth0, srcLevel) != depth) { in st_texture_image_copy()
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/external/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_resource.c | 157 prsc->width0, prsc->height0, prsc->depth0, in fd6_setup_slices() 175 if ((prsc->depth0 != 1) || (prsc->array_size != 1) || (prsc->last_level != 0)) in fill_ubwc_buffer_sizes() 186 prsc->width0, prsc->height0, prsc->depth0, in fill_ubwc_buffer_sizes()
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/external/libchrome/third_party/jinja2/ |
D | asyncsupport.py | 193 depth0=0): argument 194 LoopContextBase.__init__(self, undefined, recurse, depth0) 233 async def make_async_loop_context(iterable, undefined, recurse=None, depth0=0): argument 256 depth0)
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_mipmap_tree.h | 76 GLuint depth0; /** Depth of baseLevel image */ member 105 GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits);
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_mipmap_tree.h | 76 GLuint depth0; /** Depth of baseLevel image */ member 105 GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits);
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/external/deqp/external/vulkancts/data/vulkan/amber/rasterization/depth_bias/ |
D | d24_unorm.amber | 154 float depth0 = imageLoad(texture, ivec2(0, 0)).r; 155 if (distance(ref0_0, depth0) < 0.003 || distance(ref0_1, depth0) < 0.003)
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D | d16_unorm.amber | 154 float depth0 = imageLoad(texture, ivec2(0, 0)).r; 155 if (distance(ref0_0, depth0) < 0.003 || distance(ref0_1, depth0) < 0.003)
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/external/mesa3d/src/freedreno/decode/scripts/ |
D | texturator-to-unit-test.lua | 99 local depth0 = pkt[5].DEPTH 107 …width0, height0, depth0, pkt[0].FMT, pkt[0].TILE_MODE, pkt[3].MIN_LAYERSZ, tostring(pkt[3].TILE_AL… 156 printf(" .width0 = %d, .height0 = %d, .depth = %d,\n", width0, height0, depth0)
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D | texturator-to-unit-test-5xx.lua | 110 local depth0 = pkt[5].DEPTH 118 width0, height0, depth0, pkt[0].FMT, pkt[0].TILE_MODE, tostring(pkt[3].FLAG)) 157 printf(" .width0 = %d, .height0 = %d, .depth0 = %d,\n", width0, height0, depth0)
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