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Searched refs:depthAtt (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dfbobject.c4471 const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt; in get_framebuffer_attachment_parameter() local
4485 depthAtt = get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT, NULL); in get_framebuffer_attachment_parameter()
4487 if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) { in get_framebuffer_attachment_parameter()