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Searched refs:depthWriteEnable (Results 1 – 25 of 108) sorted by relevance

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/external/swiftshader/src/Device/
DContext.cpp791 depthWriteEnable = dynamicState.depthWriteEnable; in applyState()
856 return depthTestActive(attachments) && depthWriteEnable; in depthWriteActive()
888 depthWriteEnable = (depthStencilState->depthWriteEnable != VK_FALSE); in setDepthStencilState()
DContext.hpp152 VkBool32 depthWriteEnable = VK_FALSE; member
342 bool depthWriteEnable = false; member
DPixelProcessor.hpp75 bool depthWriteEnable; member
DPixelProcessor.cpp100 state.depthWriteEnable = fragmentState.depthWriteActive(attachments); in update()
/external/deqp-deps/amber/tests/cases/
Ddraw_triangle_list_with_depth.vkscript81 depthWriteEnable true
/external/deqp/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.hpp63 bool depthWriteEnable = false; member
DvktDrawUtil.cpp480 pipelineState.depthWriteEnable, // VkBool32 depthWriteEnable; in registerDrawObject()
/external/swiftshader/src/Vulkan/
DVkCommandBuffer.cpp700 CmdSetDepthWriteEnable(VkBool32 depthWriteEnable) in CmdSetDepthWriteEnable() argument
701 : depthWriteEnable(depthWriteEnable) in CmdSetDepthWriteEnable()
706 executionState.dynamicState.depthWriteEnable = depthWriteEnable; in execute()
712 const VkBool32 depthWriteEnable; member in __anonf7d71b6b0111::CmdSetDepthWriteEnable
2038 void CommandBuffer::setDepthWriteEnable(VkBool32 depthWriteEnable) in setDepthWriteEnable() argument
2040 addCommand<::CmdSetDepthWriteEnable>(depthWriteEnable); in setDepthWriteEnable()
DVkPromotedExtensions.cpp421 …id VKAPI_CALL vkCmdSetDepthWriteEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable) in vkCmdSetDepthWriteEnableEXT() argument
423 vkCmdSetDepthWriteEnable(commandBuffer, depthWriteEnable); in vkCmdSetDepthWriteEnableEXT()
DVkCommandBuffer.hpp136 void setDepthWriteEnable(VkBool32 depthWriteEnable);
/external/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.c121 depth_stencil_state.depthWriteEnable = state->depth_stencil_alpha_state->depth_write; in zink_create_gfx_pipeline()
/external/angle/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.h489 VkBool32 depthWriteEnable; member
842 void setDepthWriteEnable(VkBool32 depthWriteEnable);
1700 ANGLE_INLINE void SecondaryCommandBuffer::setDepthWriteEnable(VkBool32 depthWriteEnable) in setDepthWriteEnable() argument
1704 paramStruct->depthWriteEnable = depthWriteEnable; in setDepthWriteEnable()
Dvk_wrapper.h335 void setDepthWriteEnable(VkBool32 depthWriteEnable);
1021 ANGLE_INLINE void CommandBuffer::setDepthWriteEnable(VkBool32 depthWriteEnable)
1024 vkCmdSetDepthWriteEnableEXT(mHandle, depthWriteEnable);
/external/mesa3d/src/intel/vulkan/
DgenX_pipeline.c962 state->depthWriteEnable = false; in sanitize_ds_state()
979 state->depthWriteEnable = false; in sanitize_ds_state()
987 state->depthWriteEnable = false; in sanitize_ds_state()
1000 !state->depthWriteEnable) in sanitize_ds_state()
1050 pipeline->writes_depth = info.depthWriteEnable;
1068 0 : info.depthWriteEnable,
Danv_cmd_buffer.c727 VkBool32 depthWriteEnable) in anv_CmdSetDepthWriteEnableEXT() argument
731 cmd_buffer->state.gfx.dynamic.depth_write_enable = depthWriteEnable; in anv_CmdSetDepthWriteEnableEXT()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h266 if (pDSState->depthWriteEnable) in DepthStencilWrite()
Dapi.cpp944 (pState->state.depthStencilState.depthWriteEnable == FALSE) && in SetupPipeline()
1003 !pState->state.depthStencilState.depthWriteEnable && in SetupPipeline()
1007 pState->state.depthStencilState.depthWriteEnable || in SetupPipeline()
Dstate.h1152 uint32_t depthWriteEnable : 1; member
/external/mesa3d/src/amd/vulkan/
Dradv_meta_decompress.c227 .depthWriteEnable = false, in create_pipeline()
Dradv_meta_blit.c924 .depthWriteEnable = true, in build_pipeline()
931 .depthWriteEnable = false, in build_pipeline()
Dradv_meta_blit2d.c1077 .depthWriteEnable = true, in blit2d_init_depth_only_pipeline()
1267 .depthWriteEnable = false, in blit2d_init_stencil_only_pipeline()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawMultiExtTests.cpp953 const auto depthWriteEnable = depthTestEnable; in iterate() local
962 depthWriteEnable, // VkBool32 depthWriteEnable; in iterate()
DvktDrawCreateInfoUtil.hpp428 vk::VkBool32 depthWriteEnable = false,
/external/swiftshader/tests/VulkanWrapper/
DDrawTester.cpp261 depthStencilState.depthWriteEnable = VK_FALSE; in createGraphicsPipeline()
/external/skia/src/gpu/ganesh/vk/
DGrVkPipeline.cpp242 stencilInfo->depthWriteEnable = VK_FALSE; in setup_depth_stencil_state()

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