Searched refs:destAreaIn (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | BlitGL.cpp | 436 const gl::Rectangle &destAreaIn, in blitColorBufferWithShader() argument 451 destAreaIn, filter, writeAlpha); in blitColorBufferWithShader() 461 const gl::Rectangle &destAreaIn, in blitColorBufferWithShader() argument 467 destAreaIn, filter, writeAlpha); in blitColorBufferWithShader() 474 const gl::Rectangle &destAreaIn, in blitColorBufferWithShader() argument 486 bool reverseX = sourceAreaIn.isReversedX() != destAreaIn.isReversedX(); in blitColorBufferWithShader() 487 bool reverseY = sourceAreaIn.isReversedY() != destAreaIn.isReversedY(); in blitColorBufferWithShader() 489 gl::Rectangle destArea = destAreaIn.removeReversal(); in blitColorBufferWithShader()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 376 const gl::Rectangle &destAreaIn, 404 FloatRectangle dstRect(destAreaIn); 409 dstRect, destAreaIn, dstFramebufferDimensions, 414 clippedDstRect, destAreaIn, clippedSrcRect, sourceAreaIn, &adjustedSrcRect);
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 991 const gl::Rectangle &destAreaIn, in blit() argument 1036 gl::Rectangle destArea = destAreaIn; in blit()
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