Searched refs:destElementType (Results 1 – 3 of 3) sorted by relevance
456 gl::DrawElementsType destElementType,
2729 gl::DrawElementsType destElementType, in ClassifyIndexStorage() argument2740 if (bufferD3D->supportsDirectBinding() && destElementType == elementType) in ClassifyIndexStorage()
3271 gl::DrawElementsType destElementType = mVertexArray11->getCachedDestinationIndexType(); in applyIndexBuffer() local3275 ANGLE_TRY(mIndexDataManager.prepareIndexData(context, indexType, destElementType, indexCount, in applyIndexBuffer()