Searched refs:devBlurRadius (Results 1 – 1 of 1) sorted by relevance
833 unsigned int devBlurRadius = 3 * SkScalarCeilToInt(xformedSigma - 1 / 6.0f); in ComputeBlurredRRectParams() local848 if (devOrig.fLeft + devLeft + devBlurRadius >= devOrig.fRight - devRight - devBlurRadius || in ComputeBlurredRRectParams()849 devOrig.fTop + devTop + devBlurRadius >= devOrig.fBottom - devBot - devBlurRadius) { in ComputeBlurredRRectParams()863 int newRRWidth = 2 * devBlurRadius + devLeft + devRight + 1; in ComputeBlurredRRectParams()864 int newRRHeight = 2 * devBlurRadius + devTop + devBot + 1; in ComputeBlurredRRectParams()865 widthHeight->fWidth = newRRWidth + 2 * devBlurRadius; in ComputeBlurredRRectParams()866 widthHeight->fHeight = newRRHeight + 2 * devBlurRadius; in ComputeBlurredRRectParams()881 texXs[1] = 2.0f * devBlurRadius + devLeft; in ComputeBlurredRRectParams()882 texXs[2] = 2.0f * devBlurRadius + devLeft + 1; in ComputeBlurredRRectParams()886 texYs[1] = 2.0f * devBlurRadius + devTop; in ComputeBlurredRRectParams()[all …]