Home
last modified time | relevance | path

Searched refs:do_process_inputs (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_tcs.h19 bool do_process_inputs(nir_variable *input) override { return true;} in do_process_inputs() function
Dsfn_shader_compute.h50 bool do_process_inputs(nir_variable *input) override;
Dsfn_shader_tess_eval.h23 bool do_process_inputs(nir_variable *input) override;
Dsfn_shader_vertex.h63 bool do_process_inputs(nir_variable *input) override;
Dsfn_shader_geometry.h50 bool do_process_inputs(nir_variable *input) override;
Dsfn_shader_fragment.h52 bool do_process_inputs(nir_variable *input) override;
Dsfn_shader_compute.cpp108 bool ComputeShaderFromNir::do_process_inputs(UNUSED nir_variable *input) in do_process_inputs() function in r600::ComputeShaderFromNir
Dsfn_shader_tess_eval.cpp22 bool TEvalShaderFromNir::do_process_inputs(nir_variable *input) in do_process_inputs() function in r600::TEvalShaderFromNir
Dsfn_shader_vertex.cpp75 bool VertexShaderFromNir::do_process_inputs(nir_variable *input) in do_process_inputs() function in r600::VertexShaderFromNir
Dsfn_shader_base.h179 virtual bool do_process_inputs(nir_variable *input) = 0;
Dsfn_shader_geometry.cpp80 bool GeometryShaderFromNir::do_process_inputs(nir_variable *input) in do_process_inputs() function in r600::GeometryShaderFromNir
Dsfn_shader_fragment.cpp64 bool FragmentShaderFromNir::do_process_inputs(nir_variable *input) in do_process_inputs() function in r600::FragmentShaderFromNir
Dsfn_shader_base.cpp290 return do_process_inputs(input); in process_inputs()