/external/mesa3d/src/mesa/main/ |
D | blit.c | 644 GLuint readFramebuffer, GLuint drawFramebuffer, in blit_named_framebuffer() argument 672 if (drawFramebuffer) { in blit_named_framebuffer() 674 drawFb = _mesa_lookup_framebuffer(ctx, drawFramebuffer); in blit_named_framebuffer() 676 drawFb = _mesa_lookup_framebuffer_err(ctx, drawFramebuffer, in blit_named_framebuffer() 694 GLuint drawFramebuffer, in _mesa_BlitNamedFramebuffer_no_error() argument 703 blit_named_framebuffer(ctx, readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer_no_error() 711 _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, in _mesa_BlitNamedFramebuffer() argument 722 readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer() 727 blit_named_framebuffer(ctx, readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer()
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D | blit.h | 50 GLuint drawFramebuffer, 58 _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 3060 const gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicStencilWriteMask() local 3064 if (drawFramebuffer->hasStencil()) in handleDirtyGraphicsDynamicStencilWriteMask() 3105 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicDepthTestEnable() local 3109 drawFramebuffer->hasDepth()); in handleDirtyGraphicsDynamicDepthTestEnable() 3118 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicDepthWriteEnable() local 3122 drawFramebuffer->hasDepth() && depthStencilState.depthTest && depthStencilState.depthMask; in handleDirtyGraphicsDynamicDepthWriteEnable() 3141 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicStencilTestEnable() local 3145 drawFramebuffer->hasStencil()); in handleDirtyGraphicsDynamicStencilTestEnable() 4946 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in updateDepthTestEnabled() local 4955 depthStencilState, drawFramebuffer); in updateDepthTestEnabled() [all …]
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D | vk_cache_utils.h | 828 const gl::Framebuffer *drawFramebuffer); 834 const gl::Framebuffer *drawFramebuffer); 837 const gl::Framebuffer *drawFramebuffer);
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D | vk_cache_utils.cpp | 4216 const gl::Framebuffer *drawFramebuffer) in updateDepthTestEnabled() argument 4220 setDepthTestEnabled(depthStencilState.depthTest && drawFramebuffer->hasDepth()); in updateDepthTestEnabled() 4247 const gl::Framebuffer *drawFramebuffer) in updateDepthWriteEnabled() argument 4251 drawFramebuffer->hasDepth() && depthStencilState.depthTest && depthStencilState.depthMask; in updateDepthWriteEnabled() 4261 const gl::Framebuffer *drawFramebuffer) in updateStencilTestEnabled() argument 4265 setStencilTestEnabled(depthStencilState.stencilTest && drawFramebuffer->hasStencil()); in updateStencilTestEnabled()
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D | ContextVk.h | 1305 FramebufferVk *drawFramebuffer,
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/external/angle/src/libANGLE/ |
D | validationES.cpp | 1601 Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in ValidateBlitFramebufferParameters() local 1603 if (!readFramebuffer || !drawFramebuffer) in ValidateBlitFramebufferParameters() 1614 if (!ValidateFramebufferComplete(context, entryPoint, drawFramebuffer)) in ValidateBlitFramebufferParameters() 1621 (readFramebuffer->hasYUVAttachment() || drawFramebuffer->hasYUVAttachment())) in ValidateBlitFramebufferParameters() 1630 if ((readFramebuffer->id() == drawFramebuffer->id()) && in ValidateBlitFramebufferParameters() 1631 ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || in ValidateBlitFramebufferParameters() 1640 if (!ValidateFramebufferNotMultisampled(context, entryPoint, drawFramebuffer, false)) in ValidateBlitFramebufferParameters() 1666 drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) in ValidateBlitFramebufferParameters() 1669 drawFramebuffer->getDrawBuffer(drawbufferIdx); in ValidateBlitFramebufferParameters() 1748 else if (drawFramebuffer->hasEnabledDrawBuffer()) in ValidateBlitFramebufferParameters() [all …]
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D | GLES1Renderer.cpp | 299 const Framebuffer *drawFramebuffer = glState->getDrawFramebuffer(); in prepareForDraw() local 300 const FramebufferAttachment *colorAttachment = drawFramebuffer->getColorAttachment(0); in prepareForDraw()
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D | State.cpp | 2640 Framebuffer *drawFramebuffer = mDrawFramebuffer; in detachRenderbuffer() local 2647 if (drawFramebuffer && drawFramebuffer != readFramebuffer) in detachRenderbuffer() 2649 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer)) in detachRenderbuffer()
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D | validationES2.cpp | 2458 Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); in ValidateBlitFramebufferANGLE() local 2465 drawFramebuffer->getFirstColorAttachment(); in ValidateBlitFramebufferANGLE() 2482 drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) in ValidateBlitFramebufferANGLE() 2485 drawFramebuffer->getDrawBuffer(drawbufferIdx); in ValidateBlitFramebufferANGLE() 2534 drawFramebuffer->getAttachment(context, attachments[i]); in ValidateBlitFramebufferANGLE()
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D | Context_gl_4_autogen.h | 150 void blitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, \
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D | Context.cpp | 4640 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in blitFramebuffer() local 4641 ASSERT(drawFramebuffer); in blitFramebuffer() 4645 if ((mask & GL_COLOR_BUFFER_BIT) && !drawFramebuffer->hasEnabledDrawBuffer()) in blitFramebuffer() 4651 drawFramebuffer->getState().getStencilAttachment() == nullptr) in blitFramebuffer() 4656 if ((mask & GL_DEPTH_BUFFER_BIT) && drawFramebuffer->getState().getDepthAttachment() == nullptr) in blitFramebuffer() 4678 ANGLE_CONTEXT_TRY(drawFramebuffer->blit(this, srcArea, dstArea, mask, filter)); in blitFramebuffer()
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D | validationGL4_autogen.h | 635 GLuint drawFramebuffer,
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D | validationGL4.cpp | 1011 GLuint drawFramebuffer, in ValidateBlitNamedFramebuffer() argument
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D | Context_gl.cpp | 2505 GLuint drawFramebuffer, in blitNamedFramebuffer() argument
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1186 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in setBlendDepthRasterStates() local 1187 ASSERT(!drawFramebuffer->hasAnyDirtyBit()); in setBlendDepthRasterStates() 1193 drawFramebuffer->getFirstColorAttachment(); in setBlendDepthRasterStates() 1802 const gl::Framebuffer *drawFramebuffer = state.getDrawFramebuffer(); in applyShaders() local 1803 programD3D->updateCachedOutputLayout(context, drawFramebuffer); in applyShaders()
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/external/angle/src/tests/gl_tests/ |
D | BlitFramebufferANGLETest.cpp | 322 void multisampleTestHelper(GLuint readFramebuffer, GLuint drawFramebuffer) in multisampleTestHelper() argument 330 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, drawFramebuffer); in multisampleTestHelper() 335 glBindFramebuffer(GL_READ_FRAMEBUFFER, drawFramebuffer); in multisampleTestHelper()
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D | PixelLocalStorageTest.cpp | 2242 GLint drawFramebuffer; in doStateRestorationTest() local 2243 glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &drawFramebuffer); in doStateRestorationTest() 2244 EXPECT_EQ(static_cast<GLuint>(drawFramebuffer), fbo); in doStateRestorationTest()
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/external/angle/src/libGLESv2/ |
D | entry_points_gl_4_autogen.h | 345 GLuint drawFramebuffer,
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D | entry_points_gl_4_autogen.cpp | 3290 GLuint drawFramebuffer, in GL_BlitNamedFramebuffer() argument 3307 CID(context), readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, in GL_BlitNamedFramebuffer() 3320 readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, in GL_BlitNamedFramebuffer() 3324 context->blitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, in GL_BlitNamedFramebuffer() 3328 drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, in GL_BlitNamedFramebuffer()
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/external/angle/src/libANGLE/capture/ |
D | capture_gl_4_autogen.h | 629 GLuint drawFramebuffer,
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D | capture_gl_4_autogen.cpp | 2825 GLuint drawFramebuffer, in CaptureBlitNamedFramebuffer() argument 2840 paramBuffer.addValueParam("drawFramebuffer", ParamType::TGLuint, drawFramebuffer); in CaptureBlitNamedFramebuffer()
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/external/angle/src/libANGLE/renderer/gl/ |
D | null_functions.cpp | 177 GLuint drawFramebuffer, in glBlitNamedFramebufferNULL() argument
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D | null_functions.h | 128 GLuint drawFramebuffer,
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 326 … GLW_APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,… argument 329 DE_UNREF(drawFramebuffer);
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