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Searched refs:drawFramebuffer (Results 1 – 25 of 36) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dblit.c644 GLuint readFramebuffer, GLuint drawFramebuffer, in blit_named_framebuffer() argument
672 if (drawFramebuffer) { in blit_named_framebuffer()
674 drawFb = _mesa_lookup_framebuffer(ctx, drawFramebuffer); in blit_named_framebuffer()
676 drawFb = _mesa_lookup_framebuffer_err(ctx, drawFramebuffer, in blit_named_framebuffer()
694 GLuint drawFramebuffer, in _mesa_BlitNamedFramebuffer_no_error() argument
703 blit_named_framebuffer(ctx, readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer_no_error()
711 _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, in _mesa_BlitNamedFramebuffer() argument
722 readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer()
727 blit_named_framebuffer(ctx, readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer()
Dblit.h50 GLuint drawFramebuffer,
58 _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer,
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3060 const gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicStencilWriteMask() local
3064 if (drawFramebuffer->hasStencil()) in handleDirtyGraphicsDynamicStencilWriteMask()
3105 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicDepthTestEnable() local
3109 drawFramebuffer->hasDepth()); in handleDirtyGraphicsDynamicDepthTestEnable()
3118 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicDepthWriteEnable() local
3122 drawFramebuffer->hasDepth() && depthStencilState.depthTest && depthStencilState.depthMask; in handleDirtyGraphicsDynamicDepthWriteEnable()
3141 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicStencilTestEnable() local
3145 drawFramebuffer->hasStencil()); in handleDirtyGraphicsDynamicStencilTestEnable()
4946 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in updateDepthTestEnabled() local
4955 depthStencilState, drawFramebuffer); in updateDepthTestEnabled()
[all …]
Dvk_cache_utils.h828 const gl::Framebuffer *drawFramebuffer);
834 const gl::Framebuffer *drawFramebuffer);
837 const gl::Framebuffer *drawFramebuffer);
Dvk_cache_utils.cpp4216 const gl::Framebuffer *drawFramebuffer) in updateDepthTestEnabled() argument
4220 setDepthTestEnabled(depthStencilState.depthTest && drawFramebuffer->hasDepth()); in updateDepthTestEnabled()
4247 const gl::Framebuffer *drawFramebuffer) in updateDepthWriteEnabled() argument
4251 drawFramebuffer->hasDepth() && depthStencilState.depthTest && depthStencilState.depthMask; in updateDepthWriteEnabled()
4261 const gl::Framebuffer *drawFramebuffer) in updateStencilTestEnabled() argument
4265 setStencilTestEnabled(depthStencilState.stencilTest && drawFramebuffer->hasStencil()); in updateStencilTestEnabled()
DContextVk.h1305 FramebufferVk *drawFramebuffer,
/external/angle/src/libANGLE/
DvalidationES.cpp1601 Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in ValidateBlitFramebufferParameters() local
1603 if (!readFramebuffer || !drawFramebuffer) in ValidateBlitFramebufferParameters()
1614 if (!ValidateFramebufferComplete(context, entryPoint, drawFramebuffer)) in ValidateBlitFramebufferParameters()
1621 (readFramebuffer->hasYUVAttachment() || drawFramebuffer->hasYUVAttachment())) in ValidateBlitFramebufferParameters()
1630 if ((readFramebuffer->id() == drawFramebuffer->id()) && in ValidateBlitFramebufferParameters()
1631 ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || in ValidateBlitFramebufferParameters()
1640 if (!ValidateFramebufferNotMultisampled(context, entryPoint, drawFramebuffer, false)) in ValidateBlitFramebufferParameters()
1666 drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) in ValidateBlitFramebufferParameters()
1669 drawFramebuffer->getDrawBuffer(drawbufferIdx); in ValidateBlitFramebufferParameters()
1748 else if (drawFramebuffer->hasEnabledDrawBuffer()) in ValidateBlitFramebufferParameters()
[all …]
DGLES1Renderer.cpp299 const Framebuffer *drawFramebuffer = glState->getDrawFramebuffer(); in prepareForDraw() local
300 const FramebufferAttachment *colorAttachment = drawFramebuffer->getColorAttachment(0); in prepareForDraw()
DState.cpp2640 Framebuffer *drawFramebuffer = mDrawFramebuffer; in detachRenderbuffer() local
2647 if (drawFramebuffer && drawFramebuffer != readFramebuffer) in detachRenderbuffer()
2649 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer)) in detachRenderbuffer()
DvalidationES2.cpp2458 Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); in ValidateBlitFramebufferANGLE() local
2465 drawFramebuffer->getFirstColorAttachment(); in ValidateBlitFramebufferANGLE()
2482 drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) in ValidateBlitFramebufferANGLE()
2485 drawFramebuffer->getDrawBuffer(drawbufferIdx); in ValidateBlitFramebufferANGLE()
2534 drawFramebuffer->getAttachment(context, attachments[i]); in ValidateBlitFramebufferANGLE()
DContext_gl_4_autogen.h150 void blitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, \
DContext.cpp4640 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in blitFramebuffer() local
4641 ASSERT(drawFramebuffer); in blitFramebuffer()
4645 if ((mask & GL_COLOR_BUFFER_BIT) && !drawFramebuffer->hasEnabledDrawBuffer()) in blitFramebuffer()
4651 drawFramebuffer->getState().getStencilAttachment() == nullptr) in blitFramebuffer()
4656 if ((mask & GL_DEPTH_BUFFER_BIT) && drawFramebuffer->getState().getDepthAttachment() == nullptr) in blitFramebuffer()
4678 ANGLE_CONTEXT_TRY(drawFramebuffer->blit(this, srcArea, dstArea, mask, filter)); in blitFramebuffer()
DvalidationGL4_autogen.h635 GLuint drawFramebuffer,
DvalidationGL4.cpp1011 GLuint drawFramebuffer, in ValidateBlitNamedFramebuffer() argument
DContext_gl.cpp2505 GLuint drawFramebuffer, in blitNamedFramebuffer() argument
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1186 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in setBlendDepthRasterStates() local
1187 ASSERT(!drawFramebuffer->hasAnyDirtyBit()); in setBlendDepthRasterStates()
1193 drawFramebuffer->getFirstColorAttachment(); in setBlendDepthRasterStates()
1802 const gl::Framebuffer *drawFramebuffer = state.getDrawFramebuffer(); in applyShaders() local
1803 programD3D->updateCachedOutputLayout(context, drawFramebuffer); in applyShaders()
/external/angle/src/tests/gl_tests/
DBlitFramebufferANGLETest.cpp322 void multisampleTestHelper(GLuint readFramebuffer, GLuint drawFramebuffer) in multisampleTestHelper() argument
330 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, drawFramebuffer); in multisampleTestHelper()
335 glBindFramebuffer(GL_READ_FRAMEBUFFER, drawFramebuffer); in multisampleTestHelper()
DPixelLocalStorageTest.cpp2242 GLint drawFramebuffer; in doStateRestorationTest() local
2243 glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &drawFramebuffer); in doStateRestorationTest()
2244 EXPECT_EQ(static_cast<GLuint>(drawFramebuffer), fbo); in doStateRestorationTest()
/external/angle/src/libGLESv2/
Dentry_points_gl_4_autogen.h345 GLuint drawFramebuffer,
Dentry_points_gl_4_autogen.cpp3290 GLuint drawFramebuffer, in GL_BlitNamedFramebuffer() argument
3307 CID(context), readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, in GL_BlitNamedFramebuffer()
3320 readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, in GL_BlitNamedFramebuffer()
3324 context->blitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, in GL_BlitNamedFramebuffer()
3328 drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, in GL_BlitNamedFramebuffer()
/external/angle/src/libANGLE/capture/
Dcapture_gl_4_autogen.h629 GLuint drawFramebuffer,
Dcapture_gl_4_autogen.cpp2825 GLuint drawFramebuffer, in CaptureBlitNamedFramebuffer() argument
2840 paramBuffer.addValueParam("drawFramebuffer", ParamType::TGLuint, drawFramebuffer); in CaptureBlitNamedFramebuffer()
/external/angle/src/libANGLE/renderer/gl/
Dnull_functions.cpp177 GLuint drawFramebuffer, in glBlitNamedFramebufferNULL() argument
Dnull_functions.h128 GLuint drawFramebuffer,
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl326 … GLW_APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,… argument
329 DE_UNREF(drawFramebuffer);

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