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Searched refs:driverConstants (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp3498 ID3D11Buffer *driverConstants = shaderDriverConstantBuffer.get(); in applyDriverUniformsForShader() local
3503 &driverConstants); in applyDriverUniformsForShader()
3508 &driverConstants); in applyDriverUniformsForShader()
3513 &driverConstants); in applyDriverUniformsForShader()