Home
last modified time | relevance | path

Searched refs:driver_finished (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/driver_ddebug/
Ddd_pipe.h292 struct util_queue_fence driver_finished; member
Ddd_draw.c948 util_queue_fence_destroy(&record->driver_finished); in dd_free_record()
1034 bool driver = util_queue_fence_is_signalled(&record->driver_finished); in dd_report_hang()
1128 if (!util_queue_fence_wait_timeout(&youngest->driver_finished, abs_timeout) || in dd_thread_main()
1138 util_queue_fence_wait(&youngest->driver_finished); in dd_thread_main()
1169 util_queue_fence_init(&record->driver_finished); in dd_create_record()
1170 util_queue_fence_reset(&record->driver_finished); in dd_create_record()
1234 util_queue_fence_signal(&record->driver_finished); in dd_after_draw_async()