Searched refs:dxSamplerState (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 2712 ID3D11SamplerState *dxSamplerState = nullptr; in setSamplerState() local 2713 ANGLE_TRY(mRenderer->getSamplerState(context, adjustedSamplerState, &dxSamplerState)); in setSamplerState() 2715 ASSERT(dxSamplerState != nullptr); in setSamplerState() 2720 deviceContext->VSSetSamplers(index, 1, &dxSamplerState); in setSamplerState() 2723 deviceContext->PSSetSamplers(index, 1, &dxSamplerState); in setSamplerState() 2726 deviceContext->CSSetSamplers(index, 1, &dxSamplerState); in setSamplerState() 2729 deviceContext->GSSetSamplers(index, 1, &dxSamplerState); in setSamplerState()
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