Searched refs:dxViewportWidth (Results 1 – 1 of 1) sorted by relevance
1459 int dxViewportWidth = 0; in syncViewport() local1468 dxViewportWidth = gl::clamp(viewport.width, 0, dxMaxViewportBoundsX - dxViewportTopLeftX); in syncViewport()1505 dxViewport.Width = static_cast<float>(dxViewportWidth); in syncViewport()1519 static_cast<FLOAT>(dxViewportWidth), in syncViewport()