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Searched refs:dxViewportWidth (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1459 int dxViewportWidth = 0; in syncViewport() local
1468 dxViewportWidth = gl::clamp(viewport.width, 0, dxMaxViewportBoundsX - dxViewportTopLeftX); in syncViewport()
1505 dxViewport.Width = static_cast<float>(dxViewportWidth); in syncViewport()
1519 static_cast<FLOAT>(dxViewportWidth), in syncViewport()