Searched refs:evalTextureCubeArrayGrad (Results 1 – 1 of 1) sorted by relevance
| /external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRenderTextureFunctionTests.cpp | 592 static void evalTextureCubeArrayGrad (ShaderEvalContext& c, const TexLookupParams& p) { c.color = … in evalTextureCubeArrayGrad() function 4288 …c3( 0.0f, 0.0f, 0.0f), false, IVec3(0), texCubeArrayMipmapFixed, evalTextureCubeArrayGrad, BOTH), in init() 4289 …c3( 0.0f, 0.0f, 0.0f), false, IVec3(0), texCubeArrayMipmapFloat, evalTextureCubeArrayGrad, BOTH), in init() 4290 …ec3(-0.2f, 0.0f, 0.0f), false, IVec3(0), texCubeArrayMipmapInt, evalTextureCubeArrayGrad, BOTH), in init() 4291 …c3( 0.0f, 0.2f, 0.0f), false, IVec3(0), texCubeArrayMipmapUint, evalTextureCubeArrayGrad, BOTH), in init()
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