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Searched refs:evergreen_get_shader_buffers (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Devergreen_state.c4342 static void evergreen_get_shader_buffers(struct r600_context *rctx, in evergreen_get_shader_buffers() function
4382 evergreen_get_shader_buffers(rctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo); in evergreen_save_qbo_state()