Searched refs:executeInWaterfallLoop (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | AMDGPURegisterBankInfo.h | 56 bool executeInWaterfallLoop( 62 bool executeInWaterfallLoop(MachineIRBuilder &B, 66 bool executeInWaterfallLoop(MachineInstr &MI,
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D | AMDGPURegisterBankInfo.cpp | 734 bool AMDGPURegisterBankInfo::executeInWaterfallLoop( in executeInWaterfallLoop() function in AMDGPURegisterBankInfo 1050 bool AMDGPURegisterBankInfo::executeInWaterfallLoop( in executeInWaterfallLoop() function in AMDGPURegisterBankInfo 1061 return executeInWaterfallLoop(B, make_range(I, std::next(I)), in executeInWaterfallLoop() 1065 bool AMDGPURegisterBankInfo::executeInWaterfallLoop( in executeInWaterfallLoop() function in AMDGPURegisterBankInfo 1069 return executeInWaterfallLoop(B, MI, MRI, OpIndices); in executeInWaterfallLoop() 1209 executeInWaterfallLoop(MI, MRI, SGPRIndexes); in applyMappingImage() 1361 executeInWaterfallLoop(B, MI, MRI, {2, 4}); in selectStoreIntrinsic() 1959 executeInWaterfallLoop(MI, MRI, { 2 }); in applyMappingImpl() 2013 executeInWaterfallLoop(B, make_range(Span.begin(), Span.end()), in applyMappingImpl() 2043 executeInWaterfallLoop(MI, MRI, { 3 }); in applyMappingImpl() [all …]
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