Searched refs:fBlendUniform (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/ganesh/effects/ |
D | GrCustomXfermode.cpp | 151 &xp, uniformHandler, &fBlendUniform, srcColor, dstColor, xp.fMode); in makeProgramImpl() 165 if (fBlendUniform.isValid()) { in makeProgramImpl() 167 GrGLSLBlend::SetBlendModeUniformData(pdman, fBlendUniform, xp.fMode); in makeProgramImpl() 171 GrGLSLUniformHandler::UniformHandle fBlendUniform; in makeProgramImpl() member in CustomXP::makeProgramImpl::Impl
|
D | GrBlendFragmentProcessor.cpp | 234 &fBlendUniform, in onMakeProgramImpl() 252 GrGLSLBlend::SetBlendModeUniformData(pdman, fBlendUniform, bfp.fMode); in onMakeProgramImpl() 256 UniformHandle fBlendUniform; in onMakeProgramImpl() member in BlendFragmentProcessor::onMakeProgramImpl::Impl
|
D | GrPorterDuffXferProcessor.cpp | 547 &xp, uniformHandler, &fBlendUniform, srcColor, dstColor, xp.fXfermode); in makeProgramImpl() 561 if (fBlendUniform.isValid()) { in makeProgramImpl() 563 GrGLSLBlend::SetBlendModeUniformData(pdman, fBlendUniform, xp.fXfermode); in makeProgramImpl() 567 GrGLSLUniformHandler::UniformHandle fBlendUniform; in makeProgramImpl() member in ShaderPDXferProcessor::makeProgramImpl::Impl
|