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Searched refs:fCTMApplied (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/shaders/
DSkShaderBase.h270 void markCTMApplied() { fCTMApplied = true; } in markCTMApplied()
292 return (!fCTMApplied && !fCTM.isIdentity()) || !fPendingLocalMatrix.isIdentity(); in hasPendingMatrix()
296 bool rasterPipelineCoordsAreSeeded() const { return fCTMApplied; } in rasterPipelineCoordsAreSeeded()
308 , fCTMApplied(ctmApplied) {} in MatrixRec()
323 bool fCTMApplied = false; variable
DSkShader.cpp43 if (!fCTMApplied) { in apply()
50 if (!fCTMApplied) { in apply()
68 if (!fCTMApplied) { in apply()
90 SkASSERT(!fCTMApplied); in apply()
116 fCTMApplied}; in concat()