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Searched refs:fCallbacks (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/ganesh/
DGrFinishCallbacks.cpp24 fCallbacks.push_back(callback); in add()
29 while (!fCallbacks.empty() && fGpu->waitFence(fCallbacks.front().fFence)) { in check()
34 auto finishCallback = fCallbacks.front(); in check()
36 fCallbacks.pop_front(); in check()
42 while (!fCallbacks.empty()) { in callAll()
47 auto finishCallback = fCallbacks.front(); in callAll()
51 fCallbacks.pop_front(); in callAll()
DGrFinishCallbacks.h51 bool empty() const { return fCallbacks.empty(); } in empty()
61 std::list<FinishCallback> fCallbacks; variable
/external/skia/src/sksl/codegen/
DSkSLPipelineStageCodeGenerator.cpp77 , fCallbacks(callbacks) {} in PipelineStageCodeGenerator()
147 Callbacks* fCallbacks; member in SkSL::PipelineStage::PipelineStageCodeGenerator
199 sampleOutput = fCallbacks->sampleShader(index, exprBuffer.fBuffer.str()); in writeChildCall()
206 sampleOutput = fCallbacks->sampleColorFilter(index, exprBuffer.fBuffer.str()); in writeChildCall()
219 sampleOutput = fCallbacks->sampleBlender(index, exprBuffer.fBuffer.str(), in writeChildCall()
248 this->write(fCallbacks->toLinearSrgb(std::move(colorArg))); in writeFunctionCall()
251 this->write(fCallbacks->fromLinearSrgb(std::move(colorArg))); in writeFunctionCall()
344 return std::string(fCallbacks->getMainName()); in functionName()
352 std::string mangledName = fCallbacks->getMangledName(std::string(decl.name()).c_str()); in functionName()
386 fCallbacks->defineFunction(this->functionDeclaration(decl).c_str(), in writeFunction()
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DSkSLVMCodeGenerator.cpp346 SkVMCallbacks* fCallbacks; member in SkSL::SkVMGenerator
420 , fCallbacks(callbacks) {} in SkVMGenerator()
1298 color = fCallbacks->sampleShader(*childPtr, coord); in writeChildCall()
1306 color = fCallbacks->sampleColorFilter(*childPtr, inColor); in writeChildCall()
1321 color = fCallbacks->sampleBlender(*childPtr, srcColor, dstColor); in writeChildCall()
1554 color = fCallbacks->toLinearSrgb(color); in writeIntrinsicCall()
1564 color = fCallbacks->fromLinearSrgb(color); in writeIntrinsicCall()