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Searched refs:fColorResolveAttachment (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/graphite/
DDrawContext.cpp179 desc.fColorResolveAttachment.fTextureInfo = targetInfo; in Make()
181 desc.fColorResolveAttachment.fLoadOp = LoadOp::kDiscard; in Make()
183 desc.fColorResolveAttachment.fLoadOp = LoadOp::kLoad; in Make()
185 desc.fColorResolveAttachment.fStoreOp = storeOp; in Make()
DAttachmentTypes.h61 AttachmentDesc fColorResolveAttachment; member
DRenderPassTask.cpp84 if (fRenderPassDesc.fColorResolveAttachment.fTextureInfo.isValid()) { in addCommands()
/external/skia/src/gpu/graphite/dawn/
DDawnCommandBuffer.cpp170 SkASSERT(renderPassDesc.fColorResolveAttachment.fStoreOp == StoreOp::kStore); in beginRenderPass()
181 loadMSAAFromResolve = renderPassDesc.fColorResolveAttachment.fLoadOp == LoadOp::kLoad; in beginRenderPass()
261 frontendRenderPassDesc.fColorResolveAttachment.fTextureInfo; in loadMSAAFromResolveAndBeginRenderPassEncoder()
/external/skia/src/gpu/graphite/mtl/
DMtlCommandBuffer.mm186 SkASSERT(renderPassDesc.fColorResolveAttachment.fStoreOp == StoreOp::kStore);
200 loadMSAAFromResolve = renderPassDesc.fColorResolveAttachment.fLoadOp == LoadOp::kLoad;