Searched refs:fCopyProgramArrayBuffer (Results 1 – 2 of 2) sorted by relevance
443 fCopyProgramArrayBuffer.reset(); in ~GrGLGpu()529 fCopyProgramArrayBuffer.reset(); in disconnect()3202 if (!fCopyProgramArrayBuffer) { in createCopyProgram()3209 fCopyProgramArrayBuffer = GrGLBuffer::Make(this, in createCopyProgram()3213 fCopyProgramArrayBuffer->updateData(vdata, /*offset=*/0, sizeof(vdata), /*preserve=*/false); in createCopyProgram()3215 if (!fCopyProgramArrayBuffer) { in createCopyProgram()3546 attribs->set(this, 0, fCopyProgramArrayBuffer.get(), kFloat2_GrVertexAttribType, in copySurfaceAsDraw()
773 sk_sp<GrGLBuffer> fCopyProgramArrayBuffer; variable