Searched refs:fGPUFamily (Results 1 – 4 of 4) sorted by relevance
45 bool isMac() const { return fGPUFamily == GPUFamily::kMac; } in isMac()46 bool isApple()const { return fGPUFamily == GPUFamily::kApple; } in isApple()135 GPUFamily fGPUFamily; variable
206 if (!GetGPUFamily(device, &fGPUFamily, &fFamilyGroup) &&207 !GetGPUFamilyFromFeatureSet(device, &fGPUFamily, &fFamilyGroup)) {210 fGPUFamily = GPUFamily::kMac;213 fGPUFamily = GPUFamily::kApple;
88 bool isMac() const { return fGPUFamily == GPUFamily::kMac; } in isMac()89 bool isApple() const { return fGPUFamily == GPUFamily::kApple; } in isApple()189 GPUFamily fGPUFamily; variable
52 fStoreAndMultisampleResolveSupport = (fGPUFamily == GPUFamily::kApple &&55 fPreferDiscardableMSAAAttachment = (fGPUFamily == GPUFamily::kApple);233 if (!this->getGPUFamily(device, &fGPUFamily, &fFamilyGroup) &&234 !this->getGPUFamilyFromFeatureSet(device, &fGPUFamily, &fFamilyGroup)) {237 fGPUFamily = GPUFamily::kMac;240 fGPUFamily = GPUFamily::kApple;1273 switch (fGPUFamily) {