Searched refs:fNumFragmentSamplers (Results 1 – 2 of 2) sorted by relevance
34 , fNumFragmentSamplers(0) {} in GrGLSLProgramBuilder()415 ++fNumFragmentSamplers; in emitSampler()427 if (fNumFragmentSamplers > shaderCaps.fMaxFragmentSamplers) { in checkSamplerCounts()
165 int fNumFragmentSamplers; variable