/external/skia/src/gpu/ganesh/effects/ |
D | GrBitmapTextGeoProc.cpp | 78 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 80 varyingHandler->addPassThroughAttribute(btgp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode() 82 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode() 102 fragBuilder->codeAppendf("%s = %s * texColor;", args.fOutputColor, args.fOutputColor); in onEmitCode()
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D | GrShadowGeoProc.cpp | 37 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 38 varyingHandler->addPassThroughAttribute(rsgp.inColor().asShaderVar(), args.fOutputColor); in onEmitCode()
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D | GrBezierEffect.cpp | 68 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 69 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 256 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 257 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 82 fragBuilder->codeAppendf("half4 %s;\n", args.fOutputColor); in onEmitCode() 84 args.fOutputColor); in onEmitCode() 371 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 373 args.fOutputColor); in onEmitCode() 617 fragBuilder->codeAppendf("half4 %s;\n", args.fOutputColor); in onEmitCode() 619 args.fOutputColor); in onEmitCode()
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/external/skia/src/gpu/ganesh/ |
D | GrDefaultGeoProcFactory.cpp | 113 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 136 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, varying.fsIn()); in onEmitCode() 138 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
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D | GrGeometryProcessor.h | 302 , fOutputColor(outputColor) in EmitArgs() 311 const char* fOutputColor; member
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/external/skia/src/gpu/ganesh/ops/ |
D | LatticeOp.cpp | 81 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 83 args.fOutputColor, in makeProgramImpl() 85 args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor); in makeProgramImpl() 87 args.fOutputColor, in makeProgramImpl()
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D | DrawAtlasPathOp.cpp | 110 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 113 args.fOutputColor, in onEmitCode()
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D | QuadPerEdgeAA.cpp | 709 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 712 args.fOutputColor, in makeProgramImpl() 716 blendDst = args.fOutputColor; in makeProgramImpl() 719 args.fFragBuilder->codeAppendf("half4 %s = half4(1);", args.fOutputColor); in makeProgramImpl() 755 args.fOutputColor, in makeProgramImpl()
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D | DashOp.cpp | 790 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 791 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 980 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 981 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
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D | DrawMeshOp.cpp | 323 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 350 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, uniformColorName); in onEmitCode() 395 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, xformedColor.c_str()); in onEmitCode()
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D | GrOvalOpFactory.cpp | 182 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 183 varyingHandler->addPassThroughAttribute(cgp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode() 407 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 410 args.fOutputColor, in onEmitCode() 603 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 604 varyingHandler->addPassThroughAttribute(egp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode() 801 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 803 args.fOutputColor); in onEmitCode()
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D | PathStencilCoverOp.cpp | 95 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, color); in makeProgramImpl()
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D | FillRRectOp.cpp | 625 f->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 627 args.fOutputColor, in onEmitCode()
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D | AAConvexPathRenderer.cpp | 629 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 630 varyingHandler->addPassThroughAttribute(qe.fInColor.asShaderVar(), args.fOutputColor); in makeProgramImpl()
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/external/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 142 f->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 143 varyingHandler->addPassThroughAttribute(mp.inColor().asShaderVar(), args.fOutputColor); in makeProgramImpl()
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D | PrimitiveProcessorTest.cpp | 115 fragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputColor); in onCreateProgramInfo()
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D | GrMeshTest.cpp | 554 f->codeAppendf("half4 %s;", args.fOutputColor); 555 varyingHandler->addPassThroughAttribute(mp.inColor().asShaderVar(), args.fOutputColor);
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/external/skia/src/gpu/ganesh/tessellate/ |
D | GrPathTessellationShader.cpp | 326 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, color); in onEmitCode() 329 args.fOutputColor, fVaryingColorName.c_str()); in onEmitCode()
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D | GrStrokeTessellationShader.cpp | 649 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, colorUniformName); in emitFragmentCode() 651 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, in emitFragmentCode()
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/external/skia/gm/ |
D | attributes.cpp | 113 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 115 args.fOutputColor); in makeProgramImpl()
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D | fwidth_squircle.cpp | 137 f->codeAppendf("half4 %s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor); in makeProgramImpl()
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D | clockwise.cpp | 111 args.fOutputColor); in makeProgramImpl()
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/external/skia/tools/gpu/ |
D | TestOps.cpp | 54 args.fOutputColor, colorVarying.fsIn()); in makeProgramImpl()
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/external/skia/bench/ |
D | VertexColorSpaceBench.cpp | 84 fragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, varying.fsIn()); in makeProgramImpl()
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