Searched refs:fRangeUni (Results 1 – 1 of 1) sorted by relevance
273 fRangeUni = uniformHandler->addUniform(&me, kFragment_GrShaderFlag, SkSLType::kFloat2, in onMakeProgramImpl()275 const char* range = uniformHandler->getUniformCStr(fRangeUni); in onMakeProgramImpl()319 pdman.set2f(fRangeUni, m.fRange[0], m.fRange[1]); in onMakeProgramImpl()323 GrGLSLProgramDataManager::UniformHandle fRangeUni; in onMakeProgramImpl() member in GrMorphologyEffect::onMakeProgramImpl::Impl