Searched refs:fResetPlatform (Results 1 – 1 of 1) sorted by relevance
120 angle::ResetDisplayPlatformFunc fResetPlatform = nullptr; member in __anon8d1cd28f0111::ANGLEGLContext256 fResetPlatform = reinterpret_cast<angle::ResetDisplayPlatformFunc>( in ANGLEGLContext()258 SkASSERT(fResetPlatform); in ANGLEGLContext()448 if (fResetPlatform) { in destroyGLContext()449 fResetPlatform(fDisplay); in destroyGLContext()