Searched refs:fSentinelGLContext (Results 1 – 2 of 2) sorted by relevance
250 if (!fSentinelGLContext) { in getContextInfoInternal()251 fSentinelGLContext.reset(CreatePlatformGLTestContext(kGL_GrGLStandard)); in getContextInfoInternal()252 if (!fSentinelGLContext) { in getContextInfoInternal()253 fSentinelGLContext.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard)); in getContextInfoInternal()
173 std::unique_ptr<GLTestContext> fSentinelGLContext; variable