Home
last modified time | relevance | path

Searched refs:fShaderStrings (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ganesh/glsl/
DGrGLSLShaderBuilder.h222 fShaderStrings.push_back(); in nextStage()
227 fShaderStrings.pop_back(); in deleteStage()
231 SkString& extensions() { return fShaderStrings[kExtensions]; } in extensions()
232 SkString& definitions() { return fShaderStrings[kDefinitions]; } in definitions()
233 SkString& precisionQualifier() { return fShaderStrings[kPrecisionQualifier]; } in precisionQualifier()
234 SkString& layoutQualifiers() { return fShaderStrings[kLayoutQualifiers]; } in layoutQualifiers()
235 SkString& uniforms() { return fShaderStrings[kUniforms]; } in uniforms()
236 SkString& inputs() { return fShaderStrings[kInputs]; } in inputs()
237 SkString& outputs() { return fShaderStrings[kOutputs]; } in outputs()
238 SkString& functions() { return fShaderStrings[kFunctions]; } in functions()
[all …]
DGrGLSLShaderBuilder.cpp29 fShaderStrings.push_back(); in GrGLSLShaderBuilder()
310 fCompilerString.append(fShaderStrings[i].c_str(), fShaderStrings[i].size()); in finalize()