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/external/deqp/framework/common/
DtcuTexture.cpp3190 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless() local
3194 faceAccesses0[i] = faces[i][level0]; in sampleLevelArrayCubeSeamless()
3198 t0 = sampleCubeSeamlessLinear(faceAccesses0, face, sampler, s, t, depth); in sampleLevelArrayCubeSeamless()
3360 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamlessCompare() local
3364 faceAccesses0[i] = faces[i][level0]; in sampleLevelArrayCubeSeamlessCompare()
3368 t0 = sampleCubeSeamlessLinearCompare(faceAccesses0, face, sampler, ref, s, t); in sampleLevelArrayCubeSeamlessCompare()
3452 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleCubeArraySeamless() local
3456 faceAccesses0[i] = getCubeArrayFaceAccess(levels, level0, slice, (CubeFace)i); in sampleCubeArraySeamless()
3460 t0 = sampleCubeSeamlessLinear(faceAccesses0, face, sampler, s, t, 0); in sampleCubeArraySeamless()
3534 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleCubeArraySeamlessCompare() local
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