Searched refs:failOnCompileWhenLinking (Results 1 – 1 of 1) sorted by relevance
266 bool failOnCompileWhenLinking; member327 , failOnCompileWhenLinking (false)1005 m_internalData->failOnCompileWhenLinking = true; in setupPreRasterizationShaderState3()1288 m_internalData->failOnCompileWhenLinking = true; in setupFragmentShaderState2()1427 if (m_internalData->failOnCompileWhenLinking) in buildPipeline()