Searched refs:fbo2 (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | FragDepthTest.cpp | 153 GLFramebuffer fbo2; in TEST_P() local 154 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P()
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D | OcclusionQueriesTest.cpp | 404 GLFramebuffer fbo1, fbo2; in TEST_P() local 417 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 431 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P()
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D | ClearTest.cpp | 1415 GLFramebuffer fbo2; in TEST_P() local 1416 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 3174 GLFramebuffer fbo2; in TEST_P() local 3175 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 3230 GLFramebuffer fbo2; in TEST_P() local 3231 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 3284 GLFramebuffer fbo2; in TEST_P() local 3285 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P()
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D | WebGLFramebufferTest.cpp | 596 GLFramebuffer fbo2; in testUsingIncompleteFramebuffer() local 597 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in testUsingIncompleteFramebuffer()
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D | GeometryShaderTest.cpp | 846 GLFramebuffer fbo2; in TEST_P() local 847 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P()
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D | WebGLCompatibilityTest.cpp | 3461 GLFramebuffer fbo2; in TEST_P() local 3462 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 3992 GLFramebuffer fbo2; in TEST_P() local 3993 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P()
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D | FramebufferTest.cpp | 1445 GLFramebuffer fbo2; in TEST_P() local 1446 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo2); in TEST_P() 1455 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo2); in TEST_P()
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D | PixelLocalStorageTest.cpp | 853 GLFramebuffer fbo2; in TEST_P() local 854 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P()
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D | VulkanPerformanceCounterTest.cpp | 6044 GLFramebuffer fbo2; in TEST_P() local 6045 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 1355 GLuint fbo, fbo2; in checkErrors() local 1516 gl.genFramebuffers(1, &fbo2); in checkErrors() 1517 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo2); in checkErrors() 1535 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo2); in checkErrors() 1560 gl.deleteFramebuffers(1, &fbo2); in checkErrors()
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