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Searched refs:fence_node (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp4138 const FENCE_STATE *fence_node = GetFenceState(fence); in PreCallValidateDestroyFence() local
4140 if (fence_node) { in PreCallValidateDestroyFence()
4141 if (fence_node->scope == kSyncScopeInternal && fence_node->state == FENCE_INFLIGHT) { in PreCallValidateDestroyFence()
12467 FENCE_STATE *fence_node = GetFenceState(fence); in ValidateImportFence() local
12469 …if (fence_node && fence_node->scope == kSyncScopeInternal && fence_node->state == FENCE_INFLIGHT) { in ValidateImportFence()
12479 FENCE_STATE *fence_node = GetFenceState(fence); in RecordImportFenceState() local
12480 if (fence_node && fence_node->scope != kSyncScopeExternalPermanent) { in RecordImportFenceState()
12482 fence_node->scope == kSyncScopeInternal) { in RecordImportFenceState()
12483 fence_node->scope = kSyncScopeExternalTemporary; in RecordImportFenceState()
12485 fence_node->scope = kSyncScopeExternalPermanent; in RecordImportFenceState()