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Searched refs:fence_state (Results 1 – 6 of 6) sorted by relevance

/external/crosvm/devices/src/virtio/gpu/
Dmod.rs260 fence_state: Arc<Mutex<FenceState>>, in create_fence_handler()
277 let mut fence_state = fence_state.lock(); in create_fence_handler() localVariable
278 fence_state.descs.retain(|f_desc| { in create_fence_handler()
287 fence_state in create_fence_handler()
304 fence_state: Arc<Mutex<FenceState>>, field
310 fn new(virtio_gpu: VirtioGpu, fence_state: Arc<Mutex<FenceState>>) -> Frontend { in new()
312 fence_state, in new()
726 let mut fence_state = self.fence_state.lock(); in process_descriptor() localVariable
727 if fence_id > *fence_state.completed_fences.get(&ring).unwrap_or(&0) { in process_descriptor()
728 fence_state.descs.push(FenceDescriptor { in process_descriptor()
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/external/crosvm/devices/src/virtio/vhost/user/device/
Dgpu.rs90 fence_state: Arc<Mutex<gpu::FenceState>>, field
176 gpu::create_fence_handler(mem.clone(), reader.clone(), self.fence_state.clone()); in start_queue()
192 .initialize_frontend(self.fence_state.clone(), fence_handler, mapper) in start_queue()
/external/crosvm/devices/src/virtio/vhost/user/device/gpu/sys/
Dwindows.rs218 fence_state: Default::default(), in run_gpu_device()
Dunix.rs273 fence_state: Default::default(), in run_gpu_device()
/external/cronet/base/task/sequence_manager/
Dtask_queue_impl.cc855 Value::Dict fence_state; in AsValue() local
856 fence_state.Set( in AsValue()
860 fence_state.Set("activated_in_wake_up", !main_thread_only() in AsValue()
864 state.Set("current_fence", std::move(fence_state)); in AsValue()
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2826 auto fence_state = GetFenceState(fence); in VerifyQueueStateToFence() local
2827 …if (fence_state && fence_state->scope == kSyncScopeInternal && VK_NULL_HANDLE != fence_state->sign… in VerifyQueueStateToFence()
2828 …return VerifyQueueStateToSeq(GetQueueState(fence_state->signaler.first), fence_state->signaler.sec… in VerifyQueueStateToFence()
4986 std::unique_ptr<FENCE_STATE> fence_state(new FENCE_STATE{}); in PostCallRecordCreateFence() local
4987 fence_state->fence = *pFence; in PostCallRecordCreateFence()
4988 fence_state->createInfo = *pCreateInfo; in PostCallRecordCreateFence()
4989fence_state->state = (pCreateInfo->flags & VK_FENCE_CREATE_SIGNALED_BIT) ? FENCE_RETIRED : FENCE_U… in PostCallRecordCreateFence()
4990 fenceMap[*pFence] = std::move(fence_state); in PostCallRecordCreateFence()
12514 FENCE_STATE *fence_state = GetFenceState(fence); in RecordGetExternalFenceState() local
12515 if (fence_state) { in RecordGetExternalFenceState()
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