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Searched refs:firstWSlice (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp134 unsigned firstWSlice = desc.Texture3D.FirstWSlice; in ImageIndexConflictsWithUAV() local
135 unsigned lastWSlice = firstWSlice + desc.Texture3D.WSize; in ImageIndexConflictsWithUAV()
139 gl::RangeUI(firstWSlice, lastWSlice).contains(static_cast<UINT>(layerIndex))); in ImageIndexConflictsWithUAV()