Searched refs:first_atomic_counter (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.h | 135 unsigned first_atomic_counter:4; member 144 unsigned first_atomic_counter:4; member 150 unsigned first_atomic_counter:4; member 154 unsigned first_atomic_counter:4; member 158 unsigned first_atomic_counter:4; member
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D | r600_state_common.c | 806 key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX); in r600_shader_selector_key() 810 key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY); in r600_shader_selector_key() 816 key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT); in r600_shader_selector_key() 832 key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL); in r600_shader_selector_key() 836 key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL); in r600_shader_selector_key()
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D | r600_shader.c | 3470 shader->atomic_base = key.vs.first_atomic_counter; in r600_shader_from_tgsi() 3478 shader->atomic_base = key.gs.first_atomic_counter; in r600_shader_from_tgsi() 3483 shader->atomic_base = key.tcs.first_atomic_counter; in r600_shader_from_tgsi() 3489 shader->atomic_base = key.tes.first_atomic_counter; in r600_shader_from_tgsi() 3496 shader->atomic_base = key.ps.first_atomic_counter; in r600_shader_from_tgsi()
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_vertex.cpp | 46 sh->scratch_space_needed, chip_class, key.vs.first_atomic_counter), in VertexShaderFromNir() 60 sh_info().atomic_base = key.vs.first_atomic_counter; in VertexShaderFromNir()
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D | sfn_shader_geometry.cpp | 39 sh->scratch_space_needed, chip_class, key.gs.first_atomic_counter), in GeometryShaderFromNir() 50 sh_info().atomic_base = key.gs.first_atomic_counter; in GeometryShaderFromNir()
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D | sfn_shader_tcs.cpp | 12 sh->scratch_space_needed, chip_class, key.tcs.first_atomic_counter), in TcsShaderFromNir()
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D | sfn_shader_tess_eval.cpp | 10 sh->scratch_space_needed, chip_class, key.tes.first_atomic_counter), in TEvalShaderFromNir()
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D | sfn_shader_fragment.cpp | 61 sh_info().atomic_base = key.ps.first_atomic_counter; in FragmentShaderFromNir()
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