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Searched refs:first_denorm_execution_mode (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp2308 …std::pair<spv::ExecutionMode, uint32_t> first_denorm_execution_mode = std::make_pair(spv::Executio… in ValidateExecutionModes() local
2348 if (first_denorm_execution_mode.first == spv::ExecutionModeMax) { in ValidateExecutionModes()
2350first_denorm_execution_mode = std::make_pair(static_cast<spv::ExecutionMode>(mode), bit_width); in ValidateExecutionModes()
2351 …} else if (first_denorm_execution_mode.first != mode && first_denorm_execution_mode.second != bit_… in ValidateExecutionModes()
2392 if (first_denorm_execution_mode.first == spv::ExecutionModeMax) { in ValidateExecutionModes()
2394first_denorm_execution_mode = std::make_pair(static_cast<spv::ExecutionMode>(mode), bit_width); in ValidateExecutionModes()
2395 …} else if (first_denorm_execution_mode.first != mode && first_denorm_execution_mode.second != bit_… in ValidateExecutionModes()