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Searched refs:first_rounding_mode (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp2312 …std::pair<spv::ExecutionMode, uint32_t> first_rounding_mode = std::make_pair(spv::ExecutionModeMax… in ValidateExecutionModes() local
2354 if (first_rounding_mode.second != 32 && bit_width != 32) { in ValidateExecutionModes()
2398 if (first_rounding_mode.second != 32 && bit_width != 32) { in ValidateExecutionModes()
2436 if (first_rounding_mode.first == spv::ExecutionModeMax) { in ValidateExecutionModes()
2438first_rounding_mode = std::make_pair(static_cast<spv::ExecutionMode>(mode), bit_width); in ValidateExecutionModes()
2439 … } else if (first_rounding_mode.first != mode && first_rounding_mode.second != bit_width) { in ValidateExecutionModes()
2442 if (first_rounding_mode.second != 32 && bit_width != 32) { in ValidateExecutionModes()
2480 if (first_rounding_mode.first == spv::ExecutionModeMax) { in ValidateExecutionModes()
2482first_rounding_mode = std::make_pair(static_cast<spv::ExecutionMode>(mode), bit_width); in ValidateExecutionModes()
2483 … } else if (first_rounding_mode.first != mode && first_rounding_mode.second != bit_width) { in ValidateExecutionModes()
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