Searched refs:forceFront (Results 1 – 3 of 3) sorted by relevance
1208 pState->forceFront = false; in DrawInstanced()1215 pState->forceFront = true; in DrawInstanced()1362 pState->forceFront = false; in DrawIndexedInstance()1369 pState->forceFront = true; in DrawIndexedInstance()
303 bool forceFront; in OSALIGNLINE() local
1164 desc.triFlags.frontFacing = state.forceFront ? 1 : ((frontFaceMask >> triIndex) & 1); in BinTrianglesImpl()