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Searched refs:fpA (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/shaders/
DSkComposeShader.cpp167 auto fpA = as_SB(fDst)->asFragmentProcessor(args, mRec); in asFragmentProcessor() local
169 if (!fpA || !fpB) { in asFragmentProcessor()
173 return GrBlendFragmentProcessor::Make(std::move(fpB), std::move(fpA), fMode); in asFragmentProcessor()
/external/angle/src/tests/perf_tests/
DTracePerfTest.cpp2287 FILE *fpA = fopen(aFilePathCStr, "wt"); in validateSerializedState() local
2288 ASSERT(fpA); in validateSerializedState()
2289 fprintf(fpA, "%s", expectedCapturedSerializedState); in validateSerializedState()
2290 fclose(fpA); in validateSerializedState()