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/external/mesa3d/src/mesa/swrast/
Ds_depth.c290 const GLuint *fragZ = span->array->z; in _swrast_depth_test_span() local
351 passed = depth_test_span16(ctx, count, zBufferVals, fragZ, mask); in _swrast_depth_test_span()
353 passed = depth_test_span32(ctx, count, zBufferVals, fragZ, mask); in _swrast_depth_test_span()