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Searched refs:fragment_shader_barycentric_features (Results 1 – 4 of 4) sorted by relevance

/external/vulkan-validation-layers/tests/
Dvklayertests_pipeline_shader.cpp5394 …auto fragment_shader_barycentric_features = lvl_init_struct<VkPhysicalDeviceFragmentShaderBarycent… in TEST_F() local
5395 fragment_shader_barycentric_features.fragmentShaderBarycentric = VK_FALSE; in TEST_F()
5397 …bj test_device(0, gpu(), device_extension_names, &features, &fragment_shader_barycentric_features); in TEST_F()
/external/vulkan-validation-layers/layers/
Dcore_validation_types.h1559 VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV fragment_shader_barycentric_features;
Dshader_validation.cpp1549 …led([=](const DeviceFeatures &features) { return features.fragment_shader_barycentric_features.*pt… in ValidateShaderCapabilities()
Dcore_validation.cpp2581 const auto *fragment_shader_barycentric_features = in PostCallRecordCreateDevice() local
2583 if (fragment_shader_barycentric_features) { in PostCallRecordCreateDevice()
2584 …state_tracker->enabled_features.fragment_shader_barycentric_features = *fragment_shader_barycentri… in PostCallRecordCreateDevice()