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Searched refs:fragment_shader_interlock_features (Results 1 – 4 of 4) sorted by relevance

/external/vulkan-validation-layers/tests/
Dvklayertests_pipeline_shader.cpp5511 …auto fragment_shader_interlock_features = lvl_init_struct<VkPhysicalDeviceFragmentShaderInterlockF… in TEST_F() local
5512 fragment_shader_interlock_features.fragmentShaderSampleInterlock = VK_FALSE; in TEST_F()
5513 fragment_shader_interlock_features.fragmentShaderPixelInterlock = VK_FALSE; in TEST_F()
5514 fragment_shader_interlock_features.fragmentShaderShadingRateInterlock = VK_FALSE; in TEST_F()
5516 …eObj test_device(0, gpu(), device_extension_names, &features, &fragment_shader_interlock_features); in TEST_F()
/external/vulkan-validation-layers/layers/
Dcore_validation_types.h1561 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT fragment_shader_interlock_features;
Dshader_validation.cpp1553 …bled([=](const DeviceFeatures &features) { return features.fragment_shader_interlock_features.*ptr… in ValidateShaderCapabilities()
Dcore_validation.cpp2593 const auto *fragment_shader_interlock_features = in PostCallRecordCreateDevice() local
2595 if (fragment_shader_interlock_features) { in PostCallRecordCreateDevice()
2596 …state_tracker->enabled_features.fragment_shader_interlock_features = *fragment_shader_interlock_fe… in PostCallRecordCreateDevice()